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dc bat cowl collection
pnfts circa-2022

The Bat Cowl Collection represents a first-of-its-kind NFT experience: a large-scale generative 3D and AR art collection comprised of 12 thousand unique Batman masks, billions of possible combinations and unprecedented access to a multiyear, multiplatform Batman experience.

Each Bat Cowl’s design references over 80 years of Batman history, is wearable in AR, and has new functionality added every 52 days through 2024. Collectors are empowered to create the future, seeing their stories become canon, with the ability to vote on comic book storylines, participate in in-world challenges, access exclusive virtual and IRL events, and craft their own unique identity in Gotham City.

tools: unreal engine, cinema 4d, figma, after effects, illustrator, photoshopredshift

team: Straith Schreder, Elyse Fulcher, Caitlin Burns, John Downing, Ryan Goldberg, Louisa McNicoll, Olivia Amu

selected press: Variety / Forbes / Hypebeast / VentureBeat / Screenrant / CoinDesk / Decrypt / Coin Telegraph / Yahoo

awards: Finalist — Best Use of Web3 Technology — The Webby Awards

website projects
various circa-2019—2020
I took on various roles in the development of these websites, each offering a unique perspective and contribution. I had the privilege of steering the projects from inception, aligning them with their intended goals, and making critical decisions about their overarching vision. I had a hand in shaping the visual identity, selecting color palettes, typography, imagery, and overall layout, ensuring a cohesive and appealing design. Additionally, enhancing the user experience, offering insights into content organization, navigation, and user interaction to create websites that were not only visually captivating but also user-friendly and purpose-driven.


tools: cinema 4d, figma, illustrator, photoshopredshift, webflow

team: various

modernus look book
modernus circa-2020

a 50-page look book covering the architectural solutions offering from modernus. showcasing high level overviews as well as technical specifications and product renderings. i handled 360° coverage of this from start to finish, from the design, to photography, to printing.

tools: indesign, illustrator, photoshop

product visualization
fesco circa-2024

Transforming brand imagery with captivating 3D product visualizations. elevating the experiences on e-commerce platforms. Specializing in optimizing Amazon page layouts and Shopify stores, these renders seamlessly blend creativity with functionality, enhancing product presentation.

tools: cinema 4d, figma, after effects, illustrator, photoshopredshift

palm generative art maker
pnfts circa-2023

the palm generative art maker or "pgam" for short is a groundbreaking pluging for unreal engine that unlocks the world of generative art for everyone. we started the process of creating this as an internal tool but quickly realized it could be so much more. after nearley a year of development its here! democratizing the ability of generative design to anyone that has the time (and 20gb of hard drive space for unreal 5) to learn and create complex generative imagery and stories.

tools: unreal engine, palm generative art maker

team: Straith Schreder, Elyse Fulcher, Ryan Goldberg, Olivia Amu, david cihelna

selected press: coindesk / blockster / nft evening

unreal marketplace download

36 days of type - 2016
personal circa-2016

36 days of type is a personal challenge project I have been participating in since 2016, this is my set from 2016.

tools: cinema 4d, photoshop

ryan goldberg